Esports and technology programs for schools

Esports arenas, classroom labs, a CTE-aligned curriculum and the technology behind them. One vendor designs the facility and supplies all of the equipment, for K-12 schools, colleges and universities across the US.

1 vendordesigns the facility and supplies all the equipment
18 weeksof CTE-aligned esports curriculum, 85 lessons
K-12 to collegecharters, districts, colleges and universities
13+years designing and running esports centers
Rows of gaming PCs in a school esports lab built by GameSync at Beardsley Elementary School
An esports center designed and built with GameSync
Players competing in an esports tournament
K-12 and collegeCTE-aligned curriculumDesign plus equipment
Trusted by schools and public agencies
  • Beardsley School District
  • Mojave River Academy
  • Carlsbad Parks and Recreation
  • Escondido Parks and Recreation
  • Bessemer Housing Authority
Esports arenasEsports labsCTE labsCurriculumDiskless PCsBroadcast studiosQ-SYS audioStage lightingSecurity camerasFurnitureFunding guidanceArchitect-ready drawingsManaged IT

Start here: pick your space

Most schools begin with one of two rooms, and both can be taught in with the same curriculum. Pick the one that fits your program, or tell us your vision and we will help you decide.

FlagshipAn esports arena designed and built with GameSync

Esports arena

A competition stage, shoutcast booth, live streaming and show lighting, with a classroom that earns its keep all day.

  • Stage and spectator seating
  • Broadcast and live streaming
  • Q-SYS sound and show lighting
  • Connected CTE classroom

Esports lab

A classroom-sized room for clubs and daytime classes, on the same diskless PCs as an arena. Many schools start here and grow into an arena.

  • 12 to 24 stations
  • Central management
  • Team display
  • Room to grow
TEAMTechnical, Emotional, Analytical, Media

Curriculum

The Scholastic Esports Career Pathway: an 18-week, 85-lesson, CTE-aligned elective that teaches the jobs behind esports.

  • 12 competencies
  • T.E.A.M. framework
  • 1.0 credit elective
  • No prerequisites

All solutions for schools

Spaces, curriculum, technology and the help to fund and buy them, in one place. Pages marked available are live today. We are launching a dedicated page for each one, and in the meantime you can ask us about any of them. For the full equipment list, see our hardware page.

Category
Status
Available

Esports arena

A competition stage, shoutcast booth, live streaming and show lighting, with a classroom that works all day.

Explore
Available

Esports lab

A classroom-sized room for clubs and daytime classes, built on the same diskless PCs as an arena.

Explore
Coming soon

CTE computer labs

Game design, digital media and CAD labs with the graphics power the coursework needs.

Available

Diskless lab retrofit

Keep the PCs you already own. Add a boot server and central management so one update reaches every station.

Explore
Coming soon

Broadcast and media studio

Cameras, audio and production tools for student news, podcasting, video production and live streams.

Coming soon

Performance and presentation spaces

A stage with real sound and lighting for talent shows, lectures, assemblies and awards nights.

Coming soon

College and university esports

Larger arenas with tiered seating, LED video walls, bigger production suites and scrim rooms.

Available

Scholastic Esports Career Pathway

An 18-week, 85-lesson, CTE-aligned elective that teaches the jobs behind esports.

Explore
Coming soon

Starting a school esports program

Teams, coaches, game lists, staffing and what to plan before you buy anything.

Available

Gaming PCs

Custom-built, burn-in tested stations with one spec on every station, ready for diskless boot.

Explore
Available

Diskless servers and software

A central server and management software, so one update reaches every PC and every restart is clean.

Explore
Available

Network

Enterprise gateways, switches and Wi-Fi designed for gaming traffic, managed from one screen.

Explore
Coming soon

Q-SYS audio and AV over IP

Networked audio, video and control for stages, studios and classrooms. We are Q-SYS authorized.

Available

Security cameras

AI-powered cameras from Turing AI that protect the equipment and the people in the room.

Explore
Available

Furniture

Gaming desks and chairs built for long sessions, branded to your school.

Explore
Available

Funding guide

Perkins V, Title IV-A, state CTE grants, bonds, foundations and sponsors, and how schools combine them.

Explore
Available

How to buy

Purchase orders, net terms, W-9, tax-exempt orders, sole-source letters and bid responses.

Explore
Available

Financing

Equipment financing and leasing so you can open with the full room.

Explore
Coming soon

For architects and construction managers

System reference sheets, weights and mounting, rack elevations, and power and cooling loads for your drawings.

Available

Architectural design

Floor plans and venue design with the technology planned in from day one.

Explore
Available

Managed IT support

Game updates, patches and troubleshooting handled for you.

Explore

What are you building?

Every school is different. Pick what you have in mind to see the pages and solutions that usually go with it.

A club or classroom lab

Clubs, a few teams and daytime classes in one room.

A lab is a classroom with great computers. It runs clubs and league matches after school and game design, IT or media classes during the day, on PCs managed from one server.

Pills with an arrow are live pages. Dashed pills are coming soon, and you can ask us about them in the form below.

A school arena

A stage, a booth and a classroom that works all day.

School arenas add a stage, seating, a shoutcast booth and broadcast. The same diskless PCs run the classroom, while audio, cameras and lighting turn the room into a venue on event night.

Esports arenaGaming PCsDiskless servers and softwareNetworkQ-SYS audio and AV over IPSoonBroadcast and media studioSoonPerformance and presentation spacesSoonSecurity camerasFurnitureArchitectural designFunding guide

Pills with an arrow are live pages. Dashed pills are coming soon, and you can ask us about them in the form below.

A CTE program

A pathway students can take for credit.

CTE programs need a room built for teaching and a course that fits an approved pathway in IT or Arts, Media and Entertainment, plus a clear way to fund the equipment.

Pills with an arrow are live pages. Dashed pills are coming soon, and you can ask us about them in the form below.

A college or university

Larger rooms, often part of a construction project.

Colleges and universities usually build bigger arenas with tiered seating, video walls and production suites, often with an architect leading the design and the technology integrator on the team.

College and university esportsSoonEsports arenaGaming PCsDiskless servers and softwareNetworkQ-SYS audio and AV over IPSoonFor architects and construction managersSoonArchitectural design

Pills with an arrow are live pages. Dashed pills are coming soon, and you can ask us about them in the form below.

Upgrading existing PCs

Good PCs that are hard to manage by hand.

If your PCs are good enough, a boot server, a better network and central management can make one update reach every station, without replacing the hardware.

Pills with an arrow are live pages. Dashed pills are coming soon, and you can ask us about them in the form below.

Curriculum

A course that teaches the jobs behind esports

The Scholastic Esports Career Pathway is an 18-week, 85-lesson elective built from more than a decade of running esports centers. It is aligned to CTE pathways in Information Technology and Arts, Media and Entertainment, earns 1.0 credit and needs no prerequisites. It works in person, hybrid or remote, and with the technology a school already has.

Hard skills

Technical proficiency

Students move from using technology to building it: network configuration, streaming bitrates and PC component compatibility give them real technical skills.

Soft skills

Emotional intelligence

Esports is a high-pressure environment, which makes it a practical way to teach self-regulation, empathy in victory and defeat, and leadership under pressure.

Cognitive skills

Analytical thinking

Students analyze game data, solve strategic problems in real time and review recorded matches to critique performance, a direct parallel to business analytics.

Career skills

Media and communication

The industry runs on content and clear communication. Students practice live commentary, tournament proposals and sponsorship decks.

12 competencies, three domains

GS-1Esports ecosystemThe industry
GS-2Event management and logisticsThe industry
GS-3Financial literacyThe industry
GS-4Career navigationThe industry
GS-5Strategy and cognitionThe athlete
GS-6Ergonomics and physical healthThe athlete
GS-7Mental wellnessThe athlete
GS-8Digital leadership and citizenshipThe athlete
GS-9Hardware engineeringThe technology
GS-10Network and cybersecurityThe technology
GS-11Content creation and broadcastingThe technology
GS-12Data analyticsThe technology

Eight career pathways

Competitive esports athleteEvents and tournament managementBroadcasting and shoutcastingVideo marketing and productionTechnology solutions and ITCommunity building and managementSports marketing and programmingWeb and digital communication

Funding and buying

Most school programs are funded from more than one source. These are the ones schools use most often, and we can help you write the funding narrative.

Perkins V

Federal CTE funding. Programs tied to an approved CTE pathway in IT, media or broadcast production can be a strong fit for equipment and curriculum.

Title IV-A

Student Support and Academic Enrichment funds support well-rounded education and the effective use of technology. Schools often pair it with other sources.

State CTE grants

Many states fund CTE programs directly. In California that includes the CTE Incentive Grant and the Strong Workforce Program.

Bonds and facilities funds

When a space is part of a renovation or new building, construction and equipment may be covered by a local bond.

Foundations and sponsors

Local foundations, internet providers and businesses have funded school programs through grants, sponsorships and naming rights.

E-Rate

Category 2 may help with eligible internal network equipment such as switches and Wi-Fi.

Simple for your business office

Your purchase never has to work around your rules. If it needs a bid, we respond to it. If it qualifies for sole source, we help you document why. We can set it up as a single purchase order if that suits your business office.

  • Purchase orders accepted
  • Net terms by arrangement
  • W-9 on request
  • Tax-exempt orders
  • Sole-source letters when your purchase qualifies
  • Bid and RFP responses
  • Help writing funding narratives
  • One vendor for design and equipment

One vendor, from the first sketch to opening night

Most school technology projects split design, equipment and support across several companies. We do all three, so there is one team that knows the whole room and one call when something needs attention.

Design the facility

Layouts, zones, networks, power and cooling loads, and architect-ready drawings.

Supply all the equipment

PCs, servers, network, audio, video, lighting, security and furniture, procured and delivered for you.

Build and test

We build the PCs ourselves and test every one before it ships.

Deploy with local partners

Licensed local partners install on site, and we program and configure the systems remotely.

Train and support

We train your staff, then stay on for updates, troubleshooting and managed IT.

Teach with it

A CTE-aligned curriculum turns the room into a classroom every period.

Schools and centers we have designed and built

From a three-campus district to a 48-station arena, these projects started with a conversation about a vision.

Beardsley School District

Bakersfield, California

Gaming PCs, a central boot server and management software deployed across three K-12 campuses, with our esports curriculum licensed for the district.

District esports arena

California public charter school

48 stations, 42 of them diskless, two networks, a broadcast-ready stage with theatrical lighting and a connected CTE classroom.

BHA Dream Center

Bessemer, Alabama

A three-floor community esports and technology center for the Bessemer Housing Authority, including a digital literacy classroom. We designed the computing systems for 48 workstations.

Everyone on campus who touches the project

A school technology project crosses more departments than almost any other purchase. Each one needs something different. Pick a role.

What they need

They ask three questions: what does it do for students, what does it cost, and is it a responsible use of public money. They want to see daytime use, career outcomes, a clear total and a realistic schedule.

What we give them

A plain-language project summary, a clear total and a plan that shows how the room is used every day, not just on match nights.

Read next

What they need

They need the arena to support an approved pathway, with a course students can take for credit and equipment that matches what the industry uses. Funding often runs through their office.

What we give them

A room designed for teaching, the Scholastic Esports Career Pathway curriculum, and help writing the equipment case for Perkins V and state CTE funds.

Read next

What they need

They own the network and the security policy, and they will support the room long after we leave. Their questions are about VLANs, firewall rules, imaging, admin access and who fixes what.

What we give them

Topology diagrams, a VLAN and port plan, diskless management so one setup covers every station, full admin control for their team and documented support.

Read next

What they need

They worry about power, cooling, structure, after-hours access and how the room gets cleaned with dozens of desks and cables on the floor.

What we give them

Power and cooling loads by zone, weights and mounting details for every display and truss, a rack elevation and cable management that keeps floors clear.

Read next
For architects and construction managersSoonArchitectural designNetwork

What they need

They need the purchase to fit procurement rules and the fiscal calendar, with paperwork that holds up in an audit.

What we give them

Purchase orders, net terms, a W-9, tax-exempt handling, sole-source letters when the purchase qualifies, bid responses when it doesn't, and a single purchase order if that suits your office.

Read next

What they need

They run practice, manage the game list, travel with teams and often end up running match day. They need the room to be simple to operate.

What we give them

Training on daily operation, one-button show control, center management for logins and schedules, and a support line when something goes wrong.

Read next
Starting a school esports programSoonEsports arenaScholastic Esports Career Pathway

Questions from schools

What does GameSync do for schools?

We design esports arenas, labs and technology spaces and supply all of the equipment, so one vendor handles the design and the procurement. We also offer a CTE-aligned curriculum, training for your staff and ongoing support.

What is the difference between an esports arena and an esports lab?

A lab is usually a classroom-sized room that also works as a computer lab. An arena adds a stage, spectator seating and a broadcast setup, and it often hosts events for the whole community. Many schools start with a lab and grow into an arena.

Do you offer a curriculum?

Yes. The Scholastic Esports Career Pathway is an 18-week, 85-lesson, CTE-aligned elective with 12 competencies. It earns 1.0 credit and needs no prerequisites.

Can the same room be used for regular classes?

Yes, and we recommend it. The same PCs run game design, video editing, CAD and other demanding software. A connected classroom lets an arena work all day, not just on match nights.

How do schools pay for this?

Common sources include Perkins V and state CTE grants, Title IV-A, local bonds when the room is part of a renovation, foundations and local sponsors. E-Rate may help with eligible network equipment. We can help you write the funding narrative.

Which games do students play?

Your district and your league decide. Most school leagues use titles rated E or T, and we set up the stations and the management software so students can only run the games you approve.

Do you work with architects and construction managers?

Yes. When a room is part of a renovation, we join the design team as the technology integrator and supply the documents your architect needs, such as system references, weights, mounting details and rack elevations.

Who installs the equipment?

Licensed local partners deploy the equipment on site, including electrical work and cabling where your state requires it. We design the systems, program and configure them remotely, and train your staff.

Can our IT team manage it?

Yes. With diskless management your team updates one server instead of every PC, and every restart returns a station to a clean state. We document every system, your team keeps administrative control, and support plans are available.

Can you supply laptops and Chromebooks too?

Yes. We can supply laptops, Chromebooks and classroom desktops, set up and shipped anywhere in the US, with or without an esports room.

Do you handle school purchasing paperwork?

Yes. We accept purchase orders, offer net terms by arrangement and provide a W-9, tax-exempt handling, sole-source letters when your purchase qualifies and responses to bids and RFPs.

Is the consultation free?

Yes. Tell us your vision and we will set up a free consultation to talk through your goals, your space and which solutions fit. Detailed design work for a specific space, such as layouts, network and power planning and full equipment lists, is part of our paid consulting.

Do you work outside California?

Yes. We work with schools across the US. We build and ship equipment nationally and work with licensed local partners for installation.

Why are some pages marked coming soon?

We are building a dedicated page for each solution. If you need one of them now, use the Ask about this button, and we will follow up with details and a free consultation.

Tell us about your vision

Use the form below. If you clicked Ask about this, paste your message into the message box, and we will get back to you to set up a free consultation.

Request Your Free Consultation

Together, we can turn your vision into reality

 

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